Upcoming changes for Version 1.1.1
The past few updates have made the fight significantly easier, reasons for that are many some of them are due to the fixing of bugs and glitches others are from nerves from attacks that came out too fast due to a lag of tell, example of this would be the fireball attacks, they had been made slower to give the player time to react better.
With the next update (1.1.1) the fireballs will be faster and meaner again due to the new audio cues.
There will be changes to Dracula's behavior as well!
Dracula's spawn location will now be fixed to 5 different pre-set locations (minus the pressure attack where he fakes an appearance and then spawns right on top of the player for the next attack). His possible attack options are also bound to these locations, pillar attacks for example will only happen if he either spawns in one of the corners or in the center of the room. He can however always use bat-attacks no matter where he is located.
Please look forward to the update coming in the next few days
Get Fight The Dracula!
Fight The Dracula!
Are you brave enough to fight the baddest of them all?
Status | Released |
Author | GAWA |
Genre | Action, Platformer |
Tags | 2D, boshylike, Godot, Short, Singleplayer |
More posts
- Input Hotfix (?) Part 2!Jan 11, 2023
- Input Hotfix (?)Jan 09, 2023
- 1.3.2 ReleaseDec 31, 2022
- 1.3.1 release!Dec 29, 2022
- Hard Mode!!!!Dec 28, 2022
- Volume controlNov 29, 2022
- Bat Fire Pillar hotfixAug 03, 2022
- Fullscreen Support addedAug 01, 2022
- The Demon is here!Feb 09, 2022
- Progress Report!Feb 05, 2022
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